About Us
The Electric Sheep Company creates Web-enabled social and virtual
world experiences through strategy, design, production, and
technology.
Sibley Verbeck
Chief Executive Officer
Sibley Verbeck is founder of The Electric Sheep Company, and is
responsible for overall company strategy and management. Sibley
blogs about the
virtual world industry and is a co-founder of the
Virtual
Worlds Roadmap. As a former Chief Scientist of StreamSage,
Inc. and Comcast Online, Sibley has been a leading researcher in
advanced computational linguistic and statistical techniques for
analyzing audio, video, and text. In January 2001, Sibley received an
award from the Washington Techway Magazine as one of the top young
technology executives in the DC area; in 2003 he was selected as one
of MIT Technology Review's top 100 technology innovators worldwide
under the age of 35. He has been an invited speaker on topics ranging
across virtual worlds, search, computational linguistics, Internet
infrastructure, digital television, scientific publication, and
undergraduate science education. Sibley is involved with the
I Do
Foundation, the
Acceleration Studies
Foundation, and the
Journal of Young Investigators.
Valerie Williamson
VP of Marketing and Business Development
Valerie currently leads the Business Development efforts for The
Electric Sheep Company. Valerie spent her formative business years
working in the media, entertainment and events industries. Prior to
ESC Valerie was the VP of Marketing and Business Development for OSTG
(parent company of Slashdot and SourceForge.net), she also worked in
the film industry at Orion Pictures back in the day, and was President
of Interop Worldwide. Throughout her career, Williamson has led
business, marketing, and sales strategy for leading media companies
including OSTG, ZiffDavis Events/Key3Media, IDG Entertainment (GamePro
Magazine and co-founder of the E3 tradeshow), and Orion Pictures.
Giff Constable
VP of Products and Strategy
Giff Constable leads ESC's product efforts across design, strategy,
marketing, and indirect business development. He is a repeat
entrepreneur in the software and Internet industry, has designed and
released multiple software and Internet applications, and also spent
time as an investment banker at Jefferies/Broadview providing M&A
and IPO advisory services to software and IT services companies. He
often speaks about virtual worlds at conferences and in the media, and
writes the blog
Out to Pasture.
Michael W.S. Morton
Chief Financial Officer
Michael Morton is the Chief Financial Officer at the Electric Sheep Company. He has been involved with ESC since its founding and was previously Executive Producer for virtual worlds projects such as AOL, NBA, and Nissan. He has worked in technology, business, and management for the last 10 years. In 2000, Morton and ESC CEO Sibley Verbeck co-founded
StreamSage, a company focused on automatic audio and video analysis. Morton spent six years as CTO at StreamSage, and continued to oversee internal operations and communications when StreamSage was acquired by
Comcast.
Chris Carella
Chief Creative Officer
Chris Carella is the Chief Creative Officer at The Electric Sheep
Company. He has received a Technical Emmy Award for his work on the L
Word in Second Life project and was a producer on the Emmy Award
winning Virtual Laguna Beach. Chris has a design role on most of The
Electric Sheep Company projects. Chris teaches a course in
applications of Virtual Worlds at Teacher's College, Columbia
University with Professor Charles K. Kinzer. Outside of virtual
worlds, his interests include augmented reality, serious games, social
software and pervasive computing.
Jonathan Collins
Executive Producer and VP of Production
Since receiving his MFA from UCLA's School of Film, Television, and
Digital Media in 1997, Jonathan has been active in the world of new
media as an entrepreneur, producer, writer, artist, and educator. His
interest in virtual worlds likely stems from his early childhood
experiences creating vast Lego empires complete with complex social
hierarchies and economies. Jonathan grew up outside Washington
D.C. and received his B.A. from Wesleyan University in Connecticut.
Mike DeBenedittis
VP of Product Development
Mike DeBenedittis oversees development of ESC's products and
implementation of client projects. He has 12+ years of experience in
software management and management consulting. During his time in
product management Mike has led the design and development of multiple
large scale software products. At SPSS Mike led the development and
release of the SPSS Predictive Platform, a platform for deploying
predictive analytics in the enterprise. Mike is a native of New York
and received his MBA from Columbia Business School and BS in
Engineering from Columbia University.
Bernard Yee
Executive Producer and Head of Game Development
Bernard has a diverse background in virtual world and video game
development at a senior level. As a veteran in the industry, he's been
privileged to work on some of the most influential interactive
entertainment properties at development studios (Harmonix: Rock Band),
publishers (Atari: Alone in the Dark, Marc Ecko's Getting Up, Test
Drive Unlimited) and online game operators (Sony Online: EverQuest)
and has console launch environments (PS3 games prototype) and
international online games experience as well (En-Tranz Entertainment,
Hong Kong: Shadowbane). He began his career in games as a QA tester
for Infocom in 1982, one of the first and most influential commercial
games companies in the history of the industry, working on
Hitchhiker's Guide to the Galaxy and Planetfall. Bernard is an adjunct
professor in Columbia University's computer science department where
he teaches a class in game design and development.