The Electric Sheep Company
About Us
The Electric Sheep Company creates Web-enabled social and virtual world experiences through strategy, design, production, and technology.
Management Team [Click here to see employment opportunities.]
Sibley Verbeck
Sibley Verbeck
Chief Executive Officer
Sibley Verbeck is founder of The Electric Sheep Company, and is responsible for overall company strategy and management. Sibley blogs about the virtual world industry and is a co-founder of the Virtual Worlds Roadmap. As a former Chief Scientist of StreamSage, Inc. and Comcast Online, Sibley has been a leading researcher in advanced computational linguistic and statistical techniques for analyzing audio, video, and text. In January 2001, Sibley received an award from the Washington Techway Magazine as one of the top young technology executives in the DC area; in 2003 he was selected as one of MIT Technology Review's top 100 technology innovators worldwide under the age of 35. He has been an invited speaker on topics ranging across virtual worlds, search, computational linguistics, Internet infrastructure, digital television, scientific publication, and undergraduate science education. Sibley is involved with the I Do Foundation, the Acceleration Studies Foundation, and the Journal of Young Investigators.
Valerie Williamson
Valerie Williamson
VP of Marketing and Business Development
Valerie currently leads the Business Development efforts for The Electric Sheep Company. Valerie spent her formative business years working in the media, entertainment and events industries. Prior to ESC Valerie was the VP of Marketing and Business Development for OSTG (parent company of Slashdot and SourceForge.net), she also worked in the film industry at Orion Pictures back in the day, and was President of Interop Worldwide. Throughout her career, Williamson has led business, marketing, and sales strategy for leading media companies including OSTG, ZiffDavis Events/Key3Media, IDG Entertainment (GamePro Magazine and co-founder of the E3 tradeshow), and Orion Pictures.
Giff Constable
Giff Constable
VP of Products and Strategy
Giff Constable leads ESC's product efforts across design, strategy, marketing, and indirect business development. He is a repeat entrepreneur in the software and Internet industry, has designed and released multiple software and Internet applications, and also spent time as an investment banker at Jefferies/Broadview providing M&A and IPO advisory services to software and IT services companies. He often speaks about virtual worlds at conferences and in the media, and writes the blog Out to Pasture.
Michael W.S. Morton
Michael W.S. Morton
Chief Financial Officer
Michael Morton is the Chief Financial Officer at the Electric Sheep Company. He has been involved with ESC since its founding and was previously Executive Producer for virtual worlds projects such as AOL, NBA, and Nissan. He has worked in technology, business, and management for the last 10 years. In 2000, Morton and ESC CEO Sibley Verbeck co-founded StreamSage, a company focused on automatic audio and video analysis. Morton spent six years as CTO at StreamSage, and continued to oversee internal operations and communications when StreamSage was acquired by Comcast.
Chris Carella
Chris Carella
Chief Creative Officer
Chris Carella is the Chief Creative Officer at The Electric Sheep Company. He has received a Technical Emmy Award for his work on the L Word in Second Life project and was a producer on the Emmy Award winning Virtual Laguna Beach. Chris has a design role on most of The Electric Sheep Company projects. Chris teaches a course in applications of Virtual Worlds at Teacher's College, Columbia University with Professor Charles K. Kinzer. Outside of virtual worlds, his interests include augmented reality, serious games, social software and pervasive computing.
Jonathan Collins
Jonathan Collins
Executive Producer and VP of Production
Since receiving his MFA from UCLA's School of Film, Television, and Digital Media in 1997, Jonathan has been active in the world of new media as an entrepreneur, producer, writer, artist, and educator. His interest in virtual worlds likely stems from his early childhood experiences creating vast Lego empires complete with complex social hierarchies and economies. Jonathan grew up outside Washington D.C. and received his B.A. from Wesleyan University in Connecticut.
Mike DeBenedittis
Mike DeBenedittis
VP of Product Development
Mike DeBenedittis oversees development of ESC's products and implementation of client projects. He has 12+ years of experience in software management and management consulting. During his time in product management Mike has led the design and development of multiple large scale software products. At SPSS Mike led the development and release of the SPSS Predictive Platform, a platform for deploying predictive analytics in the enterprise. Mike is a native of New York and received his MBA from Columbia Business School and BS in Engineering from Columbia University.
Bernard Yee
Bernard Yee
Executive Producer and Head of Game Development
Bernard has a diverse background in virtual world and video game development at a senior level. As a veteran in the industry, he's been privileged to work on some of the most influential interactive entertainment properties at development studios (Harmonix: Rock Band), publishers (Atari: Alone in the Dark, Marc Ecko's Getting Up, Test Drive Unlimited) and online game operators (Sony Online: EverQuest) and has console launch environments (PS3 games prototype) and international online games experience as well (En-Tranz Entertainment, Hong Kong: Shadowbane). He began his career in games as a QA tester for Infocom in 1982, one of the first and most influential commercial games companies in the history of the industry, working on Hitchhiker's Guide to the Galaxy and Planetfall. Bernard is an adjunct professor in Columbia University's computer science department where he teaches a class in game design and development.